Tag Archives: Cerebus the Aardvark

Clone Legion- Q&A with Gerhard

My first impulse was to ask really bland questions like “What inspires you?” and “Gee, how did you get so talented?” But then I changed my mind.

After all, this is Gerhard I’m talking to: a miracle worker of pen and ink. He’s created roughly 5,000 pages of meticulously-detailed backgrounds as a collaborator on the Cerebus books.  No one can render a scene like he can. And he’s open to answer any question at all.

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Gerhard & Dave Sim, Cerebus Tradeback Covers

So I want to know what he would do on a desert island.

Me: Imagine you’re stranded in a place where there are no people and no contact with the outside world.  What would the ideal “desert island” be, for you?

Gerhard: The location in “Cast Away” or maybe “Lost” would work just fine for me. I would prefer a deserted island rather than a desert island; not a lot of food or water in a desert. I am actually fairly close to having my own deserted island life right now. Minus the tropical weather and palm trees, of course. But I do live out in the country, away from everything, in a very small attic apartment in a century stone farm house. The main source of heat is the woodstove. The main source of wood is what is lying around the property. There’s no cable or satellite TV, no radio, and internet access is limited. If I could grow my own food, brew my own beer, ditch the phone and the computer, I would be pretty much there. Palm trees would be nice, though.

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Gerhard & Dave Sim, Rick’s Story, Issue 2282000

If you could make a hundred clones of yourself (ethical dilemmas aside), what would you set yourself to work on?

Hmmmm… hundreds of clones, eh? My first reaction would be to set them all to work completing all of the unfinished projects that have stalled. It would also be great to be able to hand off a drawing once I’ve done all the “fun stuff” and have my Legion of Substitute Gerhards ink all of those tiny little lines. A couple of them could cut, split and stack wood. But then I got to thinking that there are probably much better uses for the manpower. I volunteer at Pride Stables assisting with the therapeutic horseback riding programs and they can always use more help with the horses and riders, or with fundraising. There are a lot of worthwhile charities and causes that could use a couple of hundred helping hands. It’d be nice to keep one of them, though, for chores around here and to have him make me a sandwich.

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Gerhard & Dave Sim, Mothers & Daughters, Issue 186, 1994

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Gerhard & Dave Sim, Going Home, Issue 234, 2000

Imagine a dictator rises to power and begins destroying works of art.  If you had to pick a single piece of your work that would be preserved through the ages, which would it be, and why?

The single piece of my work that I would like to see be preserved through the ages hasn’t been created yet. I hope to be able to get to that before I die. Hmmm… those clones would come in handy.

World-Without-Cerebus-01-eGerhard, World Without Cerebus Series, Fallen Idol World-Without-Cerebus-03-cGerhard, World Without Cerebus Series, Collateral Damage World-Without-Cerebus-02-eGerhard, World Without Cerebus Series, Torn Asunder

For prints of Gerhard’s work and further info, visit his website at gerhardart.com

Visit his blog for updates on current projects!

The Aardvark Warrior

Last week I strolled into Copacetic Comics, on Polish Hill in Pittsburgh.  An awesome place, if you happen to live in the ‘Burgh.

At the time I wasn’t even thinking about Cerebus, a series of comics that I’d been curious about.

But it popped into my mind, and I asked if they had any issues (of the comic).

And they did.

My Cerebus collection is riddled with holes since I’m missing lots of issues, but it’s still a huge source of inspiration.

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Dave Sim & Gerhard, Mothers & Daughters, Issue 199, 1994

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Dave Sim & Gerhard, Going Home, Issue 233, 2000

Cerebus began as a spoof on Conan the Barbarian, but slowly evolved into a heavy commentary on pop culture, religion, life, and death.  All of it follows a terrific 300-issue story arc, which ran from December 1977 to March 2004.

The incredible, agonizingly-detailed backgrounds are the work of the inimitable artist Gerhard.  There’s a great interview with Gerhard on his techniques here.

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Dave Sim & Gerhard, Mothers & Daughters, Issue 199, 1994

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Dave Sim & Gerhard, Going Home, Issue 250, 2000

There’s a “masking effect” that Scott McCloud talks about in his great, great book, Understanding Comics.  This is the general idea: when you have a simple character on a complex, more concrete background, the reader projects themselves onto the character.  The character becomes a vicarious personality, a “mask”.  And Cerebus is a prime example of this.  The simple, sinuous aardvark lives and breathes in a tightly rendered landscape of cross-hatching and shadow; and you become him.

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Dave Sim & Gerhard, Going Home, Issue 234, 2000

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Dave Sim & Gerhard, Rick’s Story, Issue 222, 1998

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Dave Sim & Gerhard, Mothers & Daughters, Issue 200, 1994

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Dave Sim & Gerhard, Mothers & Daughters, Issue 193, 1994

I can’t explain how a 20-something graphic designer (me) can become an aardvark warrior stranded on the surface of Pluto, confronting his Creator.  But it happened.  Must be that masking effect.

Dave Sim also pushes the boundaries in mixing word and image.  He does more than blur the line between the two- he lights the line on fire and smokes the remains in his pipe.  The result of all this boundary-pushing is a fresh, engaging style of storytelling.

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Dave Sim & Gerhard, Rick’s Story, Issue 225, 1998

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Dave Sim & Gerhard, Rick’s Story, Issue 227, 1998

(The above, boys and girls, is how we do a drinking scene)

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Dave Sim & Gerhard, Going Home, Issue 260, 2001